things that has been changed
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things that has been changed
since cod 4 some small things changed in cod waw and were changed again in cod mw2.
the recoil in cod4mw weapons had a little recoil and you could fire with more precition, also the AOC sight made your weapon fire from longer distance.
now in mw2 when you hip fire, bullets go everywhere and only at close range you may get a kill.
players died faster before, now they takes more bullets to die.
the range of the shotguns were rediced to a patetical short range.
sniping was easy, your hands moved less in previous cod games, combined with less recoil.
the recoil in cod4mw weapons had a little recoil and you could fire with more precition, also the AOC sight made your weapon fire from longer distance.
now in mw2 when you hip fire, bullets go everywhere and only at close range you may get a kill.
players died faster before, now they takes more bullets to die.
the range of the shotguns were rediced to a patetical short range.
sniping was easy, your hands moved less in previous cod games, combined with less recoil.
soni2295- Posts : 49
Join date : 2010-05-07
yes
But are all those things good?
i mean like the aa12 in mw2 had a ridiculous range
in real life it can hit a target over 30 meters away
and the those 1887's they had an effective range of 15 meter
i think the game needs more realistic weapon stats,
and also they need to find a solution for the standing up sniping
-when standing up alot of sway and when holding your breath there will still be much sway
-when ducking sway decreases by 50% holding your breath will allow you to steady your aim better
-when in prone tha sway decreases by 75% ad you can steady it very quickly and with the bipod attachment on it would be very steady without holing breath
i mean like the aa12 in mw2 had a ridiculous range
in real life it can hit a target over 30 meters away
and the those 1887's they had an effective range of 15 meter
i think the game needs more realistic weapon stats,
and also they need to find a solution for the standing up sniping
-when standing up alot of sway and when holding your breath there will still be much sway
-when ducking sway decreases by 50% holding your breath will allow you to steady your aim better
-when in prone tha sway decreases by 75% ad you can steady it very quickly and with the bipod attachment on it would be very steady without holing breath
DaBeurt- Posts : 58
Join date : 2010-05-06
Age : 32
Location : belgium
Re: things that has been changed
DaBeurt wrote:But are all those things good?
i mean like the aa12 in mw2 had a ridiculous range
in real life it can hit a target over 30 meters away
and the those 1887's they had an effective range of 15 meter
i think the game needs more realistic weapon stats,
and also they need to find a solution for the standing up sniping
-when standing up alot of sway and when holding your breath there will still be much sway
-when ducking sway decreases by 50% holding your breath will allow you to steady your aim better
-when in prone tha sway decreases by 75% ad you can steady it very quickly and with the bipod attachment on it would be very steady without holing breath
i agre with you, i hope treyarch bring back the bipod.
soni2295- Posts : 49
Join date : 2010-05-07
good ideas
i would like to see the idea of swaying reduced as you crouch and go prone and using a bi-pod to the point where you don't even have to hold your breath
JoshCF1- Posts : 9
Join date : 2010-05-16
Re: things that has been changed
JoshCF1 wrote:i would like to see the idea of swaying reduced as you crouch and go prone and using a bi-pod to the point where you don't even have to hold your breath
that would be great for tactical gameplay because the game becomes agressive and stealthy at the same time
DaBeurt- Posts : 58
Join date : 2010-05-06
Age : 32
Location : belgium
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